Abstract:
Floods were and are continuing to be a great threat to human properties, farms, agriculture, and households. To reduce the flood-related damage, we have to be able to reliably predict the flood dynamics, and the best way to do this is a computer simulation. Such simulational software must take into consideration many factors, such as the landscape qualities, human infrastructure, protective buildings, and more. In this paper, we try to systematize all those factors and create the software that will adhere to those requirements.
Keywords:
3D, virtual reality, virtual simulation, flood, floodwaters.